Cinder Forum ARCHIVE
FLOAT, a San Francisco-based digital agency with a strong pedigree in games, visual effects, and Experience design, is looking for outstanding software engineers and developers who have a passion for design and a “build to think” mentality. Founded in 2009 by John Gaeta, an Academy Award winning visual effects pioneer, FLOAT is adept and experienced at creating UX and design solutions for emerging platforms. With unique combinations of technologies we create compelling experiences for mobile devices, large screens, TV and game consoles. Working at FLOAT often means creating new experiences for high profile clients that push the limits of technology.
The ideal candidate loves to work in teams yet is an independent self-starter; is a perfectionist at heart but also subscribes to the rapid prototyping methodology; a person who deeply understands the “big picture” yet has the capability to handle the smallest technical detail. We are looking for developers to join our prototyping team to help support a range of client and entrepreneurial projects.
Candidates will join our fast paced, build-first prototyping team. You will join a multi-disciplinary, technology agnostic team of engineers, developers and designers who are focused on providing FLOAT project teams with leading edge technology and development expertise. In this position, you will work in groups with both designers and developers to bring a variety of concepts and products to life from mobile to web apps and hardware/software prototypes.
Strong understanding of at least one compiled language, preferably C++
Demonstrable experience with at least one creative coding framework: openFrameworks, Cinder, Processing, etc.
Facility using live data from sensors that detect presence and movement
Familiarity with computer vision techniques
Some proficiency with HTML stack with knowledge of its strengths and weaknesses
Knowledge of communication protocols: TCP/IP, websockets
Ability to create quick software prototypes to test usability and feasibility and allow for rapid evolution of ideas.
Ability to transform design specifications and visual assets into functional user interfaces
Ability to learn new tools and languages quickly and do self-guided work
B.S. in Computer Science, Design, Digital Art, or similar field; or equivalent work experience
Professional experience working for a design agency or similar a big plus
Experience with Unity or Unreal
Experience with OpenGL, WebGL, shader languages
Familiarity with node.js
Experience developing for mobile devices (iOS, Win8, Android)
Please submit resume and relevant background information to firstname.lastname@example.org