For everybody that is getting feel for glNext, retraining/stuffing
these changes in their heads/habits... learning the changes (the new
functionality/modules does not count) introduced in openCV 3.0 would
be just a walkover, wouldn't it? :)
If there is an interest and it's not already on the way I
could try to find some time for updating the block (btw, as of now it
isn't latest 2.4.x either).
This includes binaries for OS X, iOS and MSW. It's designed
against master, soon to be Cinder 0.9.0. Once things settle
with this I'll likely rename the previous CinderBlock to something
If you're referring to the compiler version v140, you can look if
they are in the official distribution - we got the windows binaries from
there, for v120 (Visual Studio 2013's compiler, although it also
works with VS 2015). Otherwise you might have to build them from cmake.
My apologies for the delay on that. I merged your fixes, as well as
fixes for the samples you mentioned were failing with the simulator. I
also made some fixes to allow these samples to compile with XCode 7+.